UI/UX Designer job opportunity at Jam City, Inc..



bot
Jam City, Inc. UI/UX Designer
Experience: 5 Years
Pattern: Remote
apply Apply Now
Salary:
Status:

Design,Game Design

Copy Link Report
degreeBachelor's (B.Sc.)
loacation ALL Jam City, CA, Egypt
loacation ALL Jam City, ..........Egypt

As a leading mobile games developer, Jam City is looking to “level up” our talent.  We’re searching for innovators  who consider themselves dynamic, collaborative, and thrive in a fast-paced environment. PERKS & BENEFITSUnlimited Vacation, Paid Sick Days & Holidays100% Employee Covered Medical, Dental, Vision Plan Base PlanLife Insurance, 401k, Flexible Spending Accounts, Commuter Benefits & MoreCatered Lunches & Well-stocked KitchensYoga & Wellness ActivitiesHappy HoursCompany EventsDog FriendlyWe are looking for an experienced UI/UX Designer to bring their expert game UI/UX skills to help build a new game within our Narrative studio, the team behind the hit mobile game Harry Potter: Hogwarts Mystery. You’ll have the opportunity to collaborate with top industry talent and contribute to the development of a new title, from initial concept to final product. \nRESPONSIBILITIES Design wireframes, flows, and interactive prototypes to define the user experience for a new mobile narrative gameBuild and maintain the UI style guide and UX documentation, ensuring clarity and consistency across the product as it evolves through developmentCreate high-quality, user-friendly UI assets aligned with the game’s art direction and design needsProvide cohesive UI design spanning the full player experience - from narrative gameplay and puzzle interactions to systems, progression, and monetization interfacesCollaborate closely with Game Design, Art, and Engineering to translate high-level goals into intuitive, visually compelling UI/UX solutionsRapidly prototype and iterate on UI/UX concepts based on team feedback, usability testing, and player insightsEnsure interface scalability and responsiveness across a range of devices and screen resolutionsResearch market trends and competitive titles to inform innovative and genre-appropriate UI/UX designQUALIFICATIONS3 - 5 years of experience designing UI/UX for mobile gamesSolid understanding of user-centered design principles and best practices for mobile UXProficient in creating wireframes, flows, and interactive prototypes using tools like FigmaStrong experience in UI art, including creating polished game-ready assets such as icons, buttons, menus, HUDs, and other visual elementsStrong visual/graphic design foundation - typography, layout, composition, color theory, and information hierarchyStrong background in the design and implementation of UI VFX, animations, and transitions to enhance user feedbackProficiency with Unity, including integrating UI assets and understanding engine constraintsExcellent collaboration and communication skills across cross-functional teams (Art, Design, Engineering)Outstanding creativity and drive; Passion for narrative-driven or puzzle-based gameplay and crafting intuitive player experiencesComfortable working in an iterative, feedback-driven environment with evolving design goalsNICE TO HAVEFocused experience in UI art and visual design, with proven ownership of UI visual style and asset productionExperience shipping a new mobile title from concept to live operationsBackground working on narrative-driven or puzzle adventure gamesFamiliarity with licensed IP and brand guideline constraints\nCHECK OUT LIFE AS A JAM CITIZEN:- Company news and events on our LinkedIn- Company Blog- Employee Feedback on our Comparably page- Find videos on our teams and games on our YoutubeOUR COMMITMENT TO EQUITY, DIVERSITY, & INCLUSIONWe believe in creating games that unite people across the world and that showcase our commitment to providing an environment that is both inclusive and diverse for our players and employees. We strive to create a workforce that is reflective of our global player community as we know that we are stronger and better when we play together. To help promote an inclusive culture, we celebrate the visible and invisible diversity of our Jam Citizens through initiatives including Employee Resource Groups, cultural events, trainings, speaker series, and more. Jam City is an equal opportunity employer. We enthusiastically accept our responsibility to make employment decisions without regard to race, age, sex (including pregnancy), national origin, ancestry, religion, ethnicity, marital, or domestic partnerships status, disability, genetic information (including the refusal to submit to genetic testing), predisposing genetic characteristics, military status, veteran status, domestic violence victim status, sexual orientation, gender identity or expressions, or any other classification protected by federal, state, and local laws. Our management is committed to following this policy with respect to hiring, placement, promotion, transfer, demotion, layoff, termination, recruiting, pay, and other forms of compensation, training, and general treatment during employment.ABOUT JAM CITYJam City is an award-winning mobile entertainment studio providing unique and deeply engaging games that appeal to a broad, global audience. Led by CEO Josh Yguado, former 20th Century Fox executive, Jam City is the creative powerhouse behind some of the highest-grossing and most enduring mobile games. Jam City’s global franchise Cookie Jam has generated more than half a billion dollars, and Panda Pop has more than 120 million downloads to date. The company also is the go-to studio for Hollywood, having developed immersive, narrative-rich mobile games around iconic entertainment brands. The company’s popular RPG game Harry Potter: Hogwarts Mystery was the #1 game in more than 40 countries at its launch in April 2018. Jam City has nine studios located in Los Angeles (HQ), Berlin, Buenos Aires, Bogotá, Burbank, Cedar Falls, San Diego, San Francisco, and Toronto.

Other Ai Matches

remote-jobserver Remote
Principal 3D Generalist Applicants are expected to have a solid experience in handling Art – Art related tasks
Lead Designer Applicants are expected to have a solid experience in handling Design – Game Design related tasks
remote-jobserver Remote
Product Manager Applicants are expected to have a solid experience in handling Product – Product related tasks
3D Artist Applicants are expected to have a solid experience in handling Art – Art related tasks
Lead Producer Applicants are expected to have a solid experience in handling Production – Production related tasks
BI Analyst Applicants are expected to have a solid experience in handling Data Analytics related tasks
Data Engineer Applicants are expected to have a solid experience in handling Analytics – Data Analytics related tasks
Lead Producer Applicants are expected to have a solid experience in handling Product – Product related tasks
BI Analyst Applicants are expected to have a solid experience in handling Analytics – Data Science related tasks
3D Artist Applicants are expected to have a solid experience in handling Art – Art related tasks
Lead Producer Applicants are expected to have a solid experience in handling Product – Product related tasks
Concept Artist Applicants are expected to have a solid experience in handling Art – Art related tasks
BI Analyst Applicants are expected to have a solid experience in handling Analytics – Data Science related tasks
remote-jobserver Remote
Product Manager Applicants are expected to have a solid experience in handling Product – Product related tasks
remote-jobserver Remote
General Resume Submissions Applicants are expected to have a solid experience in handling General Resume Submissions – General related tasks
Concept Artist Applicants are expected to have a solid experience in handling Art – Art related tasks
Data Engineer Applicants are expected to have a solid experience in handling Analytics – Data Analytics related tasks
remote-jobserver Remote
Narrative Designer Applicants are expected to have a solid experience in handling Design – Narrative Design related tasks
remote-jobserver Remote
UI/UX Designer Applicants are expected to have a solid experience in handling Design – Game Design related tasks