Expert Level Designer (Single Player) - Sledgehammer Games job opportunity at Activision Blizzard, Inc..



DateMore Than 30 Days Ago bot
Activision Blizzard, Inc. Expert Level Designer (Single Player) - Sledgehammer Games
Experience: 8-years
Pattern: full-time
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degreeHigh School (S.S.C.E)
loacation Toronto - Activision - Sledgehammer Games, Canada
loacation Toronto - Acti..........Canada

Job Title: Expert Level Designer (Single Player) - Sledgehammer Games Requisition ID: R025769 Job Description: Your Platform Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since our inception in 2009, the studio has delivered iconic titles including  Call of Duty: Advanced Warfare ,  Call of Duty: WWII (2017) , and, most recently,  Call of Duty: Modern Warfare III . As industry leaders in first-person shooter development, our commitment to excellence is reflected in every detail of our games, from highly polished multiplayer experiences to emotionally engaging single-player campaigns. At Sledgehammer Games, we believe in pushing boundaries, redefining the possibilities of interactive storytelling, and setting new standards for visual and gameplay fidelity. Together, we aim to deliver world-class gaming content that continues to set the bar for quality, innovation, and player engagement. We are excited to invite a talented and passionate developer to join our growing team as an Expert Single Player Level Designer based in our Toronto, CA studio. In this role, you will work collaboratively with our talented teams across the globe, including our locations in the United States, Australia, and the United Kingdom.  If you're ready to be part of a dynamic and collaborative environment where your skills can make a real impact, we invite you to explore career opportunities with us. Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio, please visit us at  www.sledgehammergames.com  or search for  Sledgehammer Games  on your favorite social media platform.                    Please note: This is not a remote role. This is a hybrid position based in our Toronto Studio, offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.  Your Mission   Your mission is to develop, implement and tune player-first experiences that will be enjoyed by millions of gamers across the globe.  You are a self-sufficient, fire and forget teammate who takes ownership of tasks, proactively and independently solve challenges, and delivers high quality work in a timely manner.  You must thrive in a challenging and often ambiguous environment. An agile and flexible mindset is also vital since this position actively partners with a variety of internal and external partners.  Excellent and persuasive communication skills are a must.  Above all, we are looking for an innovative and dedicated teammate to help tell our story. Collaborate with Creative Directors, Designers, Engineers, Artists, Producers, and Animators to deliver a world-class player experience. Research subject matter relating to the design objective to ensure an authentic experience. Be a proactive self-starter that can independently implement high-level direction. Clearly and effectively pitch designs and features using multimedia tools. Work in Radiant to create play-spaces that are engaging and immersive. Mentor fellow Designers. Play builds of games in-progress and provide concise and prioritized feedback to both internal teams and external partners. Work with other teams to ensure level requirements and plans are understood. Possess a comprehensive understanding of the design process spanning all facets of the game. Work closely with our user-testing teams during play-balancing to provide expert feedback. Minimum Requirements   8+ years in the games industry working in a level design capacity, with at least 3 shipped title in the AAA console / PC space. Passionate and egoless attitude that welcomes feedback and criticism, and enjoys working in a collaborative, iterative, and agile process. Strong understanding of geometry building, flow, and layout. Ability to lead by example. Impressive communication skills. Solid understanding of level design with ability to clearly discuss modern trends. Strong problem-solving skills. Hunger for gaming (especially online) with a broad range of game experience. Open to working in / relocating to Toronto Extra Points Profound understanding of the Call of Duty franchise and Warzone. Comprehensive knowledge and understanding of the F2P games space. Prior experience working on a games-as-a-service product. Experience with visual software (Photoshop, Illustrator, etc.). We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply. Our World    At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our “press start” is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.   We’re not just looking back at our decades-long legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.    We’re in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater — this could be your opportunity to level up.    Ready to Activate Your Future?  The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.     We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. The standard base pay range for this role is $147,000–$186,000 CAD. This represents the expected annualized base salary for new hires in this position and for the Ontario location listed, in accordance with the Ontario Pay Transparency Act. Actual compensation may vary based on factors such as relevant experience, performance, and work location. For hourly positions, the range shown is the annual expected base pay, based on 40 hours per week. In addition to competitive base pay, employees in this role may be eligible for incentive compensation and benefits. Incentive compensation is not guaranteed.

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